This is breaking news, and I didn't want it to be true, but it is. Today, after Sir Gladiator first reported on this breaking information, other, more famous gaming reporters took it up also, and eventually it made its way to one of the heads at Bethesda, who live, on camera, admitted that what your friend and mine, Sir Gladiator, first reported was in fact true. There will be NO human NPCs in Fallout 76. None. Let that sink in. It's hard to wrap your mind around it, but think about it this way. For all the people saying 'we want a single player mode for Fallout 76', just imagine for a moment that there were no Multiplayer in Fallout 76. That it was only Single Player. What would such a game look like? There are no humans on the map, anywhere. No teammates. No allies. No factions to join. No quests for them to give you. No Love Interests. No Trading. No Settlers. No nothing. There's a big huge map, filled with lots of monsters, presumably there's weapons out there that you use to shoot them with, and that's about it. Basically, without Multiplayer, there would be no game. The whole game is Multiplayer, it's joining with other players to fight monsters and other players. The 'base building' isn't to help defend your settlers, it isn't to support your allies, or your factions, because you don't have any of those things. Base building, near as I can tell, is simply a way to defend against monsters and other people when they inevitably attack you. Which no doubt would make for a fairly cool PvP idea in a multiplayer game. But it has nothing to do with a single player experience. At all.
So essentially, Fallout 76 is a great big, empty world, filled only with monsters to kill and other players to fight, or ally with. There are no interesting characters. There are no cool places to explore filled with interesting people, quests, storylines, etc. Nothing. If that sounds like something you'd enjoy, then that's good for you, but if you're looking for anything remotely like a traditional Fallout experience, and I mean anything 'remotely' like a Fallout experience, you're not going to find it in Fallout 76. It's honestly hard to imagine how anyone could've thought creating a huge, empty world was a good idea for a Fallout game. I think Bethesda is likely to lose a whole, whole lot of fans over this one, and it's a shame because they had a really great thing going, high quality games, tremendous franchise, just super fun stuff, to make a game like this, so intentionally devoid of fun and coolness, it's going to make a lot of fans angry, and they're going to have to work twice as hard in the future to make things right for them.
On a more positive note, there are some really cool new games being displayed at E3, games I didn't see coming, really cool stuff, and your friend and mine will be reporting on those, so stay tuned for that, as well as more details on Fallout 76 if and when that is warranted as well, I sure hope they deliver some good news that I can bring to you the fans in the near future, along with all the other cool positive news out there that you'll be getting from your friend and mine, as his coverage of E3 2018 continues!
No comments:
Post a Comment